Teacher-guided highlights tour
Guide your students through the museum’s galleries and discover amazing stories that have shaped our nation. The activity can be used with both primary and secondary students and is available from the NSM’s audio desk on the day or you can download it here before your visit.
Designed to improve your time in the museum by promoting engagement, exploration and conversation with your students. No pre-planning or prior knowledge of the museum is required. The activity can be used with both primary and secondary students and adjusted accordingly. Available from the NSM’s audio desk on the day or you can download it here before you visit.
The following education resources for use at the National Sports Museum are all linked to the Australian Curriculum and include pre-, during, and post- visit activities.
These have been created to provide teachers with easy ways to use the museum as a self-guided teaching resource. Allowing one hour in the museum for groups working on any of these programs is recommended.
Suitable for primary and secondary students, there are a wide range of activities.
Demonstrating that sport and the NSM offer maths teachers many options, activities include: Interpreting data sets, calculating means and medians, estimating angles or solving problems using rates and ratios, describing probabilities using fractions, decimals and percentages, and more.
Before a trip to the National Sports Museum: How is maths used in sport? (PDF)
After your visit to the National Sports Museum: Pick your sports (PDF). This resource is currently under review. Please contact our Visitor Experience Coordinator at firstname.lastname@example.org for more information.
Guide for teachers: Teaching ideas for mathematics and sport (PDF)
Focusing on years 5-6 and 9-10, the history program covers eight subjects which are explored through the hidden stories of the collections. The resource includes a digital quest available on tablets for students to use in the museum. Subjects covered are:
The 1868 Indigenous cricket team, Blind cricket, the history of school-based Australian football, Women cricketers, Sport and Immigration, Radio and Television Commentary, Australian Sport during WWI, and an Olympic-themed resource on the Ancient and Modern Olympics.
Health and PE
Discovering sporting legends, sporting values and the role sport plays in Australia as a nation; as well as the importance of good nutrition and technological advances in sport, these programs are aimed at years 5-6 and 9-10.
Design and technology
The museum offers a great opportunity for students of design. Focused on what designers need to think about, the programs guide students through various aspects of design such as knowing fibre and fabrics and what is most suitable for different sports.
There are two Olympic-themed resources – Shining Light and Resilient Flame – that include the activity of designing a specific symbolic item of the Games, the Olympic torch.
Programs are targeted at years 5-6 through to 10.
Design and Technology 3-6 Teachers Resource (PDF)
Design and Technology 3-4 Worksheet (PDF)
Design and Technology 5-6 Worksheet (PDF)
Design and Technology 7-10 Teachers Resource (PDF)
Designand Technology 7-9 Worksheet (PDF)
Design and Technology 8-10 Worksheet (PDF)
The Geography resources are aimed at Levels 3-6 and 7-9 and focus on Space, Place, Interconnection, Change, Environment, Scale and Sustainability. By applying these concepts, students learn to think geographically.
In addition, students will have the opportunity to investigate Key Geographical Knowledge and Understanding and Key Inquiry and Skills.
These resources are aimed at Level 4 – Year 5/6 and encourage students to address what it means to be an Olympian or great sportsperson and the role that they hold.
They can also investigate what the benefits of the Olympics are and the role of technology in the Games.
To book a visit to the National Sports Museum, please complete the booking request form or phone (03) 9657 8879.